Made a texture atlas of foilage and vines for the Elder Kings 2 mod project. I made a small set of models using this as well, but it should be pretty simple for the rest of the team to make their own models using the texture atlas
Assets placed on a wall in blender
Assets placed on a wall in blender
Assets placed on a wall in blender
Some of the assets placed around in a court scene
Trying out Unreal for asset showcasing
Trying out Unreal for asset showcasing
Trying out Unreal for asset showcasing
Trying out Unreal for asset showcasing
The greyscale created in Affinity Designer that was used as a base