A tool created to automate and speed up the limited and tedious process of baking AO in Max(made for 3DS Max 2017).
The tool lets the user que up the models to have their AO baked. The user can set desired bake size and if the object should be baked isolated or with the other scene objects visible.
The tool tries to automatically find the correct folder according to internal workflow, and if the object already has an AO map this size will be set automatically. There are also checks in place to avoid having the same objects added more than once, only adding renderable objects and more.
The tool was created for 3DS max 2017 before the new Arnold setup that is in the newest max making this a bit obsolete (though the automatically setting path etc. is still pretty handy).